(Faulty?) Atari 2600 Junior

So this came into work recently, and it came with a 3rd party power supply that didn’t seem to power the console. I purchased it with the intention to maybe fix it up and then mod it with a composite output to get a better picture. I tried it with a genuine official power supply and it powered straight up. I will still mod this in the near future, and I will no doubt let you know when I do.

Name/VariantAtari 2600 Jr
Accessories2x Quickjoy Joysticks
NotesNo Atari Joystick Or Power Cable

Tomcat: The F-14 Fighter Simulator – Atari 2600 (1989)

Tomcat: The F-14 Fighter Simulator for the Atari 2600 allows you to become an F-14 Naval Aviator. You’ll undergo seek-and-destroy missions while dodging and gunning down enemy bogeys in deadly dogfights. Equipped with a 20mm cannon and air-to-air missiles, your cockpit features state-of-the-art technology, including a display and main computer, Bogey Alert Indicator, G-Force Indicator, Electronic Counter Measures, and even a Cannon Overheat Indicator. The gameplay involves taking off, flying, combat, and landing. Night-flying missions add difficulty due to limited vision, and you’ll need additional skill for takeoffs and landings on the USS Enterprise. After each mission, you’ll receive a Mission Rating based on your flying skill, number of bogey kills, and weapons fired


Mission 3000 – Atari 2600 (1983)

Mission 3000, a 1983 space shooter for the Atari 2600 by Bit Corporation, throws you into an asteroid field as a lone pilot. Borrowing gameplay from the classic Asteroids, you navigate with a joystick, blasting apart asteroids (some requiring multiple hits) and dodging them to survive. Earning points by destroying flying saucers adds another layer to this classic, albeit simple, Atari experience.


Billard – Atari 2600

Billard for the Atari 2600, released in 1988 by Quelle, offers a unique take on billiards for the single player. It’s not about pocketing balls. You control the cue ball with the joystick, navigating through a series of maze-like levels on a simplified billiards table. Collect all the dots scattered across the table while avoiding obstacles and hazards. These hazards might include pockets (acting as out-of-bounds areas), stationary obstacles, or even moving hazards.
The game features multiple levels, each increasing in difficulty with more complex layouts and trickier hazards. Due to the Atari 2600’s limitations, the visuals are blocky and represent the billiards table and objects with basic shapes. While the graphics are simple, the challenge lies in strategically planning your cue ball’s movement to navigate tight corners, avoid hazards, and efficiently collect all the dots within the time limit (if present).
Overall, Billard offers a different kind of billiards experience, focusing on strategic maneuvering and level completion rather than traditional pocketing of balls.


Jungle Hunt – Atari 2600 (1983)

Jungle Hunt for the Atari 2600 is a side-scrolling action-adventure game, originally released in arcades in 1982. You take control of a safari explorer, navigating a treacherous jungle filled with dangers and collecting treasure. The game features three distinct environments with increasing difficulty: a running section, a river raft section, and a vine-swinging section. You progress through these environments in a loop, with each loop raising the difficulty. Your main goal is to collect hidden treasures scattered throughout each environment while avoiding obstacles and enemies like rhinos, crocodiles, and headhunters.
Each environment presents unique challenges. In the running section, you’ll jump over logs and avoid rhinos. The river raft section requires dodging rapids and crocodiles. Finally, the vine-swinging section demands precise timing to avoid falling into the river.
You can earn bonus points by spearing fish in the river and grabbing balloons in the vine-swinging section. The Atari 2600’s joystick lets you control your explorer’s movement and jumping. A separate button allows you to use a spear to collect items or attack enemies. Jungle Hunt offers a diverse and exciting adventure for the Atari 2600. While the graphics are simple by today’s standards, the variety of environments, increasing difficulty, and multiple challenges make it a classic Atari experience.


32 in 1 Cartridge – Atari 2600 (1988)

The 32 in 1 cartridge, released in 1988 for the Atari 2600 by Atari Corporation, is a multicart compilation featuring a collection of 32 individual games. It served as a budget-friendly option for players seeking a broad sampling of Atari 2600 titles. The 32 in 1 offers a wide range of genres, encompassing sports simulations (baseball, basketball), action titles (shooters, tank battles), educational games (often focusing on math), and even simple party games.
Each game is a very basic title, typically programmed to fit within the 2 kilobyte memory limitations of the Atari 2600 console. The 32 in 1 prioritizes offering a large number of games for casual play or introducing new players to the Atari 2600 library. The emphasis lies on simple mechanics and immediate pick-up-and-play experiences. Due to the number of games included, there may be some repetition in terms of visual design and core gameplay mechanics across different titles. While generally designed for accessibility, some games within the 32 in 1 collection can still offer a challenge, particularly for those unfamiliar with retro game mechanics.
In conclusion, the 32 in 1 cartridge provides a cost-effective way to access a diverse selection of Atari 2600 titles. It caters well to casual gamers or those seeking a broad Atari 2600 experience. However, players seeking more in-depth gameplay experiences from individual Atari 2600 titles might find the 32 in 1’s focus on quantity to be less appealing.