Resident Evil 5 – Sony Playstation 4 (2016)

Resident Evil 5 on the PlayStation 4 is an enhanced 1080p port running at a smooth 60 frames per second, bundling the original 2009 survival horror title alongside all its previously released downloadable content (DLC) and an expanded “The Mercenaries United” mode. The game’s story follows iconic series protagonist Chris Redfield—now an agent for the Bioterrorism Security Assessment Alliance (BSAA)—as he travels to Kijuju, Africa, alongside his new partner Sheva Alomar to investigate a biological weapon threat, ultimately leading to a climactic confrontation with his long-time nemesis, Albert Wesker. Building heavily upon the over-the-shoulder third-person camera established by Resident Evil 4, the gameplay pivots sharply toward action and features a strict reliance on two-player co-operative mechanics, requiring players to manage inventory in real-time, share resources, and perform coordinated environmental tasks either online or via local split-screen. Upon its initial launch and subsequent PS4 re-release, the game received generally positive reviews for its highly engaging co-op design, deep weapon upgrade loops, and frantic action sequences, though it drew criticism from series purists for largely abandoning the franchise’s traditional survival horror atmosphere in favor of bombastic action-movie tropes, alongside some complaints regarding the clunky nature of the solo partner AI.


Resident Evil: Origins Collection – Sony Playstation 4 (2016)

Resident Evil: Origins Collection on the Sony PlayStation 4 is a critically acclaimed dual-game compilation that brings together two foundational pieces of survival horror history—the definitive 2002 Resident Evil remake and its prequel, Resident Evil 0—both beautifully remastered in high-definition. In terms of story, the collection traces the genesis of the T-Virus outbreak: Resident Evil 0 follows S.T.A.R.S. Bravo Team rookie Rebecca Chambers and escaped convict Billy Coen as they navigate a stranded Umbrella Corporation train and a hidden training facility, while the main Resident Evil game follows iconic protagonists Chris Redfield and Jill Valentine as they investigate the eerie Spencer Mansion, uncovering corporate conspiracies, biological terrors, and deep-seated betrayal. The gameplay stays true to the franchise’s classic roots, combining tense puzzle-solving, scarce resource management, and navigation through striking pre-rendered environments viewed from fixed camera angles. While the original remaster offers distinct separate campaigns for Chris and Jill, Resident Evil 0 introduces a unique “partner zapping” mechanic that allows players to switch between Rebecca and Billy in real-time to solve complex environmental puzzles, though it discards traditional interconnected item boxes in favour of dropping items directly on the floor. Upon its release, the collection received highly favourable reception from both critics and series fans, who praised the gorgeous graphic overhauls, the crisp 1080p performance, the inclusions of modern analog control options, and the addition of the non-canonical “Wesker Mode” in Resident Evil 0. However, it did draw some minor criticism from modern reviewers who found the historic “tank controls,” the unskippable door-loading screens kept for nostalgia, and Zero’s cumbersome floor-based inventory system to be somewhat archaic and frustrating for newcomers to the genre.