Deathtrap Dungeon – Sony Playstation (1998)
Deathtrap Dungeon is a dark fantasy action-adventure based on the popular Fighting Fantasy gamebook of the same name. Set in the treacherous city of Fang, the story follows one of two playable protagonists—the Amazon Red Lotus or the barbarian Chaindog—as they participate in Baron Sukumvit’s “Trial of Champions,” a lethal labyrinth filled with monsters and traps designed to kill all who enter. The gameplay is a third-person hack-and-slash that emphasizes survival, requiring players to navigate 3D environments, solve environmental puzzles, and manage a limited inventory of magic weapons and spells. While it was a commercial success in the UK, the PlayStation version received a polarized-to-negative reception from critics. Reviewers often praised its macabre atmosphere and creature designs but heavily criticized its “tank” controls, a notoriously erratic camera system, and muddy graphics that failed to compete with contemporaries like Tomb Raider II.
| Game | Box | Manual | Number | Price |
| #2297 | £7.19 | |||
| COMPLETE | ||||
Air Combat – Sony Playstation (1995)
Released in 1995 as a launch title for the Sony PlayStation, Air Combat (known in Japan as Ace Combat) is the foundational entry of Namco’s long-running aerial warfare franchise. The game’s story is straightforward and focuses on a mercenary air force, specifically the Scarface Squadron, hired by a government to quell a massive terrorist uprising across the Skully Islands. While later entries would embrace complex political dramas, this debut is focused on high-octane action across 17 missions, ranging from dogfights and ground assaults to a final showdown with a massive flying fortress. Its gameplay struck a popular balance between accessible arcade mechanics and flight simulation, allowing players to earn money to purchase 16 different aircraft and hire AI wingmen for tactical support. At the time, Air Combat received a positive reception for its addictive gameplay and impressive 3D environments, though critics noted that its graphics—while pioneering for the era—suffered from flickering and pixelated textures compared to the arcade original. Ultimately, it was praised as a “trendsetter” that effectively demonstrated the PlayStation’s ability to handle fast-paced, console-exclusive flight sims.
| Game | Box | Manual | Number | Price |
| #2298 | £4.00 | |||
| COMPLETE | ||||
Spider-Man 2: Enter Electro – Sony Playstation (2001)
Spider-Man 2: Enter Electro follows Peter Parker as he attempts to stop Electro from using the “Bio-Nexus Device” to become an omnipotent god of energy. The gameplay retains the classic web-swinging and wall-crawling mechanics but introduces notable improvements, such as ground-level combat (moving away from the “bottomless pits” of the first game) and new web-based abilities like the aerial web-ball. While the game features iconic villains like Sandman, Lizard, and Hammerhead, it is perhaps most famous for its production history; following the September 11 attacks, the final boss battle was famously moved from the World Trade Center to a generic skyscraper called “Mega Corp.” Reception was generally mixed to positive, with critics praising the expanded scope and voice acting, though many felt it was a “more of the same” sequel that suffered from a shorter campaign and finicky camera controls compared to the groundbreaking original.
| Game | Box | Manual | Number | Price |
| #2299 | £7.20 | |||
| COMPLETE | ||||
Nuclear Strike – Sony Playstation (1997)
Nuclear Strike for the Sony PlayStation is an isometric shooter that blends arcade-style action with tactical resource management. The story follows the elite covert operations force, STRIKE, as they attempt to stop a rogue spy-turned-warlord named Colonel LeMonde, who has stolen a nuclear warhead and plans to trigger a global conflict starting in Southeast Asia. While primarily centered on piloting the Super Apache helicopter, the gameplay expanded the series’ formula by introducing 15 different playable vehicles, including tanks, hovercrafts, and even jets, alongside light real-time strategy elements where players command ground troops. Missions are notoriously difficult, requiring players to destroy key targets and rescue MIA personnel while constantly monitoring their finite fuel, armor, and ammunition. Upon release, Nuclear Strike received generally positive to mixed reviews; critics praised the high-quality FMV (Full Motion Video) cutscenes and the refined, faster-paced engine, though some felt the gameplay was becoming repetitive compared to its predecessor, Soviet Strike, and noted that the steep difficulty could be punishing for casual players.
| Game | Box | Manual | Number | Price |
| #2300 | £7.20 | |||
| COMPLETE | ||||













































