Aladdin for the Game Boy is a side-scrolling platformer that follows the general plot of the beloved Disney film. Players control Aladdin as he navigates through the vibrant world of Agrabah, facing off against Jafar’s evil schemes. The gameplay involves classic platforming mechanics, with jumping, running, and attacking enemies. While the Game Boy’s limited technical capabilities restricted the game’s visual and audio fidelity compared to other versions, it still managed to capture the essence of the film. Despite its technical limitations, the game was reasonably well-received by fans and critics alike for its faithful adaptation and enjoyable gameplay, offering a portable adventure for fans of the Disney classic.
Loose
2115
£6.40
Kirby’s Dream Land – Nintendo Game Boy (1992) (Japanese Version)
Kirby’s Dream Land was the adorable pink puffball’s debut on the Nintendo Game Boy. In this charming platformer, Kirby’s peaceful Dream Land is disrupted by the greedy King Dedede, who steals the Star Rod and all the food. Players take control of Kirby as he embarks on a quest to retrieve these stolen treasures. Gameplay involves navigating through colorful levels, defeating enemies by inhaling them, and using their abilities. While simple in concept, the game introduced many iconic elements of the Kirby series, laying the foundation for future adventures. Kirby’s Dream Land was met with positive reception, praised for its charming visuals, addictive gameplay, and accessible nature, making it a beloved classic among Game Boy owners.
Loose
2116
£1.60
Mickey Mouse – Nintendo Game Boy (1989) (Japanese Version)
Mickey Mouse for the Game Boy is a puzzle-adventure game where players control the iconic Disney character on a quest to rescue Minnie from an evil warlock. The gameplay involves navigating through various levels, utilizing limited arrows and bombs to outsmart enemies and collect keys. The game’s story is simple but effective, providing a clear objective for players. While the game offers a unique approach to the platforming genre, its challenging puzzles and limited ammunition can be frustrating. Despite its flaws, Mickey Mouse for Game Boy holds a nostalgic charm for many and remains a recognizable title in the vast library of Game Boy games.
Due to Capcom holding the rights to make Disney video games on Nintendo systems in the US at the time, when the game and Roger Rabbit were to be released in the US, Kemco replaced the Disney characters in the game with Looney Tunes characters and renamed it The Bugs Bunny Crazy Castle.
Loose
2117
£1.60
Pro Pool – Nintendo Game Boy Color (2000)
Pro Pool for the Game Boy Color is a straightforward pool simulation that offers a surprisingly deep experience. The game lacks a narrative, focusing purely on gameplay. Players can choose from various pool game modes like 8-ball, 9-ball, and straight pool, competing against the computer or a friend via link cable. A unique “hustle” mode introduces a career element, where players start with $100 and aim to build a pool empire. While simple in concept, Pro Pool impresses with its accurate physics and responsive controls, offering a satisfying pool experience on the go. Despite its age, the game garnered positive reviews for its faithful recreation of the sport, making it a beloved choice for pool enthusiasts and casual gamers alike.
Loose
2118
£2.40
Mission Impossible – Nintendo Game Boy Color (1999)
Mission: Impossible for the Game Boy Color is a stealth-adventure game loosely based on the 1996 film. Players control Ethan Hunt as he navigates through 15 levels, avoiding guards and overcoming obstacles. The game’s story follows a generic espionage plot, serving primarily as a backdrop for the gameplay. While the title promises thrilling action, the game’s limited hardware resulted in simplistic mechanics and repetitive level design. Despite its shortcomings, the game boasted a decent atmosphere and a soundtrack that attempted to capture the film’s iconic theme. Ultimately, Mission: Impossible for Game Boy Color was met with mixed reviews, criticized for its short length and lackluster gameplay but praised for its portable convenience.
Loose
2119
£4.00
Splinter Cell – Nintendo Game Boy Advance (2003)
Splinter Cell on the Game Boy Advance is a simplified adaptation of its console counterparts. While it retains the core concept of stealth-based gameplay, the limitations of the handheld system necessitated a departure from the atmospheric, shadowy environments of the main series. Players control Sam Fisher as he navigates 2D environments, relying on shadows and careful movement to avoid detection. The story, a condensed version of the original game, follows Fisher as he infiltrates various locations to recover stolen technology. Despite the game’s efforts to capture the essence of the franchise, it was met with mixed reviews, often criticized for its departure from the console experience and its relatively simplistic gameplay compared to its more acclaimed counterparts.
Loose
2120
£1.60
Splinter Cell: Pandora Tomorrow – Nintendo Game Boy Advance (2004)
Splinter Cell: Pandora Tomorrow for the Game Boy Advance is a handheld adaptation of the acclaimed stealth-action series. The game follows the story of Sam Fisher, a highly trained NSA agent, as he navigates a world on the brink of chaos. While maintaining the core elements of its console counterparts, the GBA version offers a simplified experience focused on stealth and tactical combat. Players must rely on shadows, gadgets, and careful planning to overcome enemies and complete missions. Despite ambitious attempts to capture the essence of the franchise on a portable system, the game’s limited technical capabilities resulted in mixed reception, with critics noting graphical shortcomings and a departure from the immersive atmosphere of the console versions.