Jimmy White’s 2: Cueball – Sega Dreamcast (2000)

Jimmy White’s 2: Cueball on the Sega Dreamcast is primarily a highly polished cue sports simulator that also functions as a virtual pub/arcade experience. The game lacks a deep narrative story but instead centres its gameplay around an immersive, navigable 3D environment, often referred to as “Jimmy White’s House,” which contains different rooms: a snooker room and a bar/pool room. Players can freely walk between these areas in a first-person perspective, choosing from a variety of cue sports, including several variants of pool (like 8-ball and 9-ball) and snooker. Beyond the main cue games, the pool room offers interactive diversions like a fruit machine, a jukebox with a full classical soundtrack, and an arcade cabinet featuring a playable version of the classic game Dropzone, while the snooker room features darts and draughts mini-games. The realistic ball physics and detailed 3D graphics were noted improvements over its predecessor, and the computer opponent is humorously represented by a pair of disembodied white-gloved hands. Reception for the Dreamcast version was generally positive, with critics praising the impressive graphics, wealth of content, and high polish, though some found the snooker mode “tricky” for casual play and noted occasional frame rate issues. The Dreamcast and PC versions were significantly better received than the heavily criticized PlayStation port.

Complete
2230
£4.00

Sega Rally 2 Championship – Sega Dreamcast (1999)

Sega Rally 2 Championship is an arcade-style rally racing game, and as such, it features no story or plot; the focus is entirely on the thrill of competitive driving. The gameplay centers on high-speed, aggressive cornering and managing different road surfaces, with the core objective being to reach checkpoints within a time limit to complete the race. The Dreamcast version significantly expanded upon the arcade original, adding a much-lauded “10 Year Championship” mode. This mode provides a lengthy single-player experience with a large roster of licensed cars and a variety of new and updated tracks featuring different weather and time-of-day conditions. Players can also fine-tune car settings like suspension and brakes. Upon its release, reception was generally favourable, particularly for the excellent arcade feel and the wealth of content in the new championship mode. However, the port was often criticized for its inconsistent and sometimes poor frame rate compared to the smooth arcade version, leading to some divisive opinions on the handling and overall visual quality. Despite its technical shortcomings, it remains a beloved, content-rich, and challenging racer for the system.

Complete
2231
£6.40

Who Wants To Be A Millionaire – Sega Dreamcast (2000)

The Sega Dreamcast received an official version of the popular quiz show, Who Wants to Be a Millionaire? in 2000. The game’s story is simply the faithful recreation of the TV show’s format: contestants answer a series of 15 multiple-choice trivia questions of increasing difficulty to win a virtual million-pound prize. Gameplay involves the player selecting their answer from four choices using the controller, with the tension built up by the show’s signature music and lighting effects. The three famous lifelines—50:50, Phone a Friend (simulated with a pre-recorded voice), and Ask the Audience (simulated)—are all available to aid progression. The reception was generally mixed to unfavourable, with critics noting that the game was a shallow, single-player experience that lost the drama and excitement of the TV show due to the lack of real prize tension and the quick repetition of its question bank (reportedly around 1,000 questions), leading to limited replay value despite a faithful presentation of the show’s visuals and audio.

Complete
2232
£3.20